One company, thirteen tools
Session essentials, made by those who use the tools.
The mouth on the right is a working model. Open it.

Every card drawn so far, by deck. This is the thing itself: the sound, the position, the word and the picture a child is actually looking at.
speechdeck.pages.dev/cards

The collected decks as a binder you flip through, the way a therapist keeps them on a shelf.
phonemeworld.pages.dev/binder

The card game. Every sound, every position, across three programmes: articulation, cleft palate and EspaƱol.
phonemeworld.pages.dev

The island the cards live on, and Pip, who walks it. A child picks a door and the practice happens inside.
phonemeworld.pages.dev/adventure

Where the clinician works. Today's sessions, the caseload, the decks, the words, the data and the printing.
speechdeck.pages.dev

A teletherapy session where both people are on the same board. The child sees the card, the therapist deals it, hears the attempt on a live waveform and marks the trial without leaving the call.
speechdeck.pages.dev/room

Say it, record it, play it back. A row of circles, a live waveform, and the child hearing their own voice.
/sayandgo

A working model of a mouth. Open the soft palate and hear why cleft speech sounds the way it does, in ten seconds.
/tract

A core board that speaks. Sixty words, every square in a fixed place so it is learned by hand, and all sixty symbols drawn to one grid instead of assembled out of clip art.
/aac

Every consonant as a periodic table: place across, manner down. Tap one and hear a real clip with its transcription.
/phonetics

Spelling practice on a real keyboard, with a voice that says every word back.
spellboi.pages.dev

For families, between sessions. The games a parent can run, plus one on one therapy with a licensed clinician.
speechtherapyathome.pages.dev

The directory. Every listing shows the licence number and the state board, so a family can check it themselves.
teletherapist.pages.dev
Who builds it